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Bugs!

September 29, 2013 goerp 0

I had a comment (which in itself is fairly rare) Β about a bug in a program! By me! What are the odds? Actually I’m surprised […]

Helsing’s hunt (update 2)

September 18, 2013 goerp 1

It’s beginning to look like a game. It has a starting screen, you can get instructions, the scrolling of the background is working, the lightning […]

Helsings Hunt (update1)

September 16, 2013 goerp 0

I seem to be getting the hang of this assembler (C64 Program Generator). I found a few bugs (in my program AND teh assembler) and […]

Helsings Hunt

September 15, 2013 goerp 0

The current mini Ludum Dare has as theme ‘Low level Jam’ and challenges you to make something with a low level programming language. You can’t […]

Ludum Dare-FAIL

September 1, 2013 goerp 0

So I entered the Ludum Dare competition late and thought I would do something simple. It turns out simple things take long as well (at […]

Game cartoon

July 3, 2013 goerp 0

Another try using watercolours. This time I also used ink and brush for the lines (except the text, I used a fineliner for that). I […]

Stuff!

May 6, 2013 goerp 0

I haven’t posted in a while so here’s a big one. First: another Ludum Dare entry. The theme was ‘minimalism’ which I had some difficulty […]