In my teen years I was too lazy and distracted to get into game programming. I tried it a bit but soon gave up and just played games.
Now several decades later I have redeemed myself!. I made a game in assembly in less than two weeks (almost within a week!) and it’s not even bad (just a bit crappy).
I’ve made worse in Flash.
OK nowadays you have the internet and hard disks and cross assemblers which make it a lot easier, but then again: I gave myself some extra hurdles:
I forgot about the site codebase64 (a great resource!) until 95% of the game was done and I didn’t search long enough for the best tooling. I ended up using an assembler which had some obscure bugs (goodbye day one!) and making the graphics in Excel.
But had a lot of fun!
Finding out how to use JAC64 so you could play the game in a browser was a pain in the ass, because I couldn’t get documentation, but in the end it worked.
and here are some links: