Helsing’s hunt (update 2)
It’s beginning to look like a game.
It has a starting screen, you can get instructions, the scrolling of the background is working, the lightning effect is working (game not suitable for people with eplilepsy). The sprites are defined and animating (although it looks like helsings hat is made of jelly).
The idea of the game is: you must stab black vampires against a black background. The only moment you can see them is when a lightning flash occurs. After the lightning you have to guess at what point the vampire will reach you and really time your stab!
I had some trouble getting started (mostly because of the assembler) and I miss some tools to design and import sprites and tilemaps, but I have A LOT OF FUN doing this.
The new version can be downloaded HERE.
PS: I know realise I should have named the game ‘A stab in the dark’! DOH!
But then I have to redesign the title . . .