
The death of Flash post-mortem part 1
End of life for Flash With Adobe ending support for the Flash browser plugin, this really is the end of all fun things on the […]
End of life for Flash With Adobe ending support for the Flash browser plugin, this really is the end of all fun things on the […]
4 cartoons for the price of one! When I made the first one I realised that by just changing a bit of text I could […]
Last week the Reset64 Craptastic 4k Game compo deadline ended and I managed to squeeze in two games. Quite pleased with that. So I think […]
Back from long ago previous part What, why? This is part 8 in a blog series where I retrace my short Commodore64 (C64) hacking career […]
The Forum64 and Protovision Game Compo (F64PGC) has ended and the jury reports are live: https://www.forum64.de/index.php?thread/82809-f64pgc2017-sports-die-ergebnisse/ There are some ‘harsh but fair’ critcisms of my […]
Last Saturday was the deadline for the Reset64 4K Craptastic Game Competition. Make a Commodore 64 game which is no more than 4096 bytes (when […]
Not many updates lately. One of the big reasons is I tried to finish a Commodore 64 game for the Forum 64 and Protovision Game […]
<previous part A short post. I haven”t updated this series in a while. That happens sometimes with things like this; it’s online, you don’t know […]
<previous part Training run For a change of pace I decided to use a few of my trainers (and my new map feature) to try […]
<read previous part Unbugging the past In this part I’m going to describe how I removed a ‘feature’ of the game that I consider to […]
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