Tag Archives: Games

Excel

So what to do on a saturday afternoon? Work on my game of course. Or make a new ‘about’ page on my blog.  Hmm, I have to mention some of my programming history, oh yeah I forgot about my excel program site. Better mention that. Let’s take a look at it. Oh dear there are … Continue reading →

Posted in: Games

Ludum Dare post + solution

Another Ludum Dare finished. At the moment I’m pretty pleased with it. Not really the finished product, but good enough for now. I think I will work on it later. You can play it at: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=14225   Here are a few hints, if you get stuck. I’ve made pages so you don’t have to see … Continue reading →

Posted in: Games, LudumDare, Uncategorized

Bugs!

I had a comment (which in itself is fairly rare)  about a bug in a program! By me! What are the odds? Actually I’m surprised that I haven’t found any more. Anyway, I posted an update which hopefully will solve the problem. I haven’t been able to reproduce the bug but it could depend on … Continue reading →

Posted in: Games, LudumDare

Helsings Hunt-A stab in the dark is DONE!

Hooray! In my teen years I was too lazy and distracted to get into game programming. I tried it a bit but soon gave up and just played games. Now several decades later I have redeemed myself!. I made a game in assembly in less than two weeks (almost within a week!) and it’s not … Continue reading →

Posted in: Games, LudumDare

Helsing’s hunt (update 2)

It’s beginning to look like a game. It has a starting screen, you can get instructions, the scrolling of the background is working, the lightning effect is working (game not suitable for people with eplilepsy). The sprites are defined and animating (although it looks like helsings hat is made of jelly). The idea of the … Continue reading →

Posted in: Games, LudumDare, Programs

Helsings Hunt (update1)

I seem to be getting the hang of this assembler (C64 Program Generator). I found a few bugs (in my program AND teh assembler) and now the basis is working. This first demo can be downloaded HERE. You will need an C64 emulator to run it (VICE for instance which is free and can be … Continue reading →

Posted in: Games, LudumDare, Music, Programs

BoardGame very early prototype (3D!)

I have made a few changes to the 3D engine for a boardgame I’m working on. The army markers are on a pedestal with the color of the player and the way the army is drawn on the marker is better. Also the army markers and the question mark thingies are always facing the camera. … Continue reading →

Posted in: Flash, Games

Ludum Dare-FAIL

So I entered the Ludum Dare competition late and thought I would do something simple. It turns out simple things take long as well (at least for me). I was no where near finishing (not even for the extended JAM deadline). But I liked my idea and have continued working on it. Of course now … Continue reading →

Posted in: Games, LudumDare

Game cartoon

Another try using watercolours. This time I also used ink and brush for the lines (except the text, I used a fineliner for that). I painted the watercolour with broader strokes, which makes it a bit better than my previous attempt, I feel. Still a long way to go before I can achieve an anything … Continue reading →

Posted in: Cartoons, Games

Ludum theme: the real world

I had an idea for the mini Ludum dare: ‘the real world’, but I haven’t started yet and it’s sunday already! But I DID make a comic.  

Posted in: Cartoons, Games, LudumDare