Helsing’s hunt (update 2)

It’s beginning to look like a game.

It has a starting screen, you can get instructions, the scrolling of the background is working, the lightning effect is working (game not suitable for people with eplilepsy). The sprites are defined and animating (although it looks like helsings hat is made of jelly).

The idea of the game is: you must stab black vampires against a black background. The only moment you can see them is when a lightning flash occurs. After the lightning you have to guess at what point the vampire will reach you and really time your stab!

The screenshot here is when lighting strikes:Screenshot3

 

I had some trouble getting started (mostly because of the assembler) and I miss some tools to design and import sprites and tilemaps, but I have A LOT OF FUN doing this.

The new version can be downloaded HERE.
PS: I know realise I should have named the game ‘A stab in the dark’! DOH!
But then I have to redesign the title . . .

1 Comment

  1. Theres a bug!!

    It goes like this:

    1.Introscreen, you press S to start.
    2.You instantly die eventhough you are far from the vampire. You have to press r to restart.
    3.Game works fine again.

    This doesn’t happen all the time, and it seem to happen only (?) on the first go after the game is loaded.

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